What is it?
Learn together bundles four co-op games for a class, a study group or two friends. Practise Latin side by side — taking turns, as a team or in a race, but without streak pressure and without constant comparison. Everything is opt-in: you play when you want to, and you drop out when you want to.
What do I practise here?
The same as on your own — sentence parts, forms, word meanings in context — only together. Four game formats cover different situations: arguing together over the sense of a word, taking turns to break a sentence down, everyone racing the clock on their own, or the whole class quiz on the projector.
How do I practise here?
One person opens a room, the others join with a name. From the lobby you start one of the four games; after the round you head back to the lobby for the next one.
- Sensus Tribunal ⚖️: Negotiate the right sense of an ambiguous word together — vote, discuss, change your vote. As a team.
- Turbo Race 🏁: Everyone plays their own Turbo against the clock — each at their own level, with a shared ranking at the end.
- Sentence Relay 🏃: Take turns identifying the sentence parts of a sentence — predicate, subject, the rest. As a team.
- Forum 🎯: A class quiz in “Kahoot” style — one shared sentence, the host projects it on the screen, everyone answers along.
Features
- 4 co-op games for team, solo and whole-class situations.
- Built-in differentiation: in Turbo Race everyone plays at their own level — weaker and stronger learners start together.
- Lobby loop: back to the lobby after every round, next game without a new room.
- No streak pressure, opt-in: no compulsion, no constant comparison — you play when you feel like it.
What does the support look like?
Here the support lies in playing together: in the Sensus Tribunal the discussion itself is the learning aid — you explain why a word means one thing here and not another, and you learn from the others’ arguments. In the Sentence Relay you see the colour-coded marking after each move and can correct it together. Wrong answers lead to explanation and conversation, not to embarrassment in front of the group.
What about the dyslexia support here?
In co-op mode too, the sentence parts keep their fixed colour — subject blue, predicate red, accusative object indigo — so everyone shares the same visual anchor. The calm glass theme in full screen is low on stimulation. Above all, though, playing together takes away the individual pressure: no streak, no being put on the spot, and in Turbo Race everyone plays at their own level. That protects learners with dyslexia in particular from the feeling of falling behind.
How do I learn here?
Technically: one player is the host and runs the game, the others join through a room; a shared player name applies across all four games. The rounds run in the full-screen glass theme. Tribunal and Sentence Relay feed into the teacher’s evaluation if you want them to; Turbo Race and Forum are fleeting play rounds.
Scientifically: even in a game, every participant actively retrieves rather than just watching — the testing effect, which anchors what’s retrieved more firmly than re-reading (Roediger & Karpicke, 2006). And because the games mix task types and sentences, the same interleaving effect kicks in as in Turbo: mixed practice keeps knowledge more flexible than practice in blocks (Bjork, 1994). Playing together takes the pressure off on top of that — it forces no one, it invites.
Common questions
Do I need a class for the co-op games?
No. Two devices are enough — a host opens the room, the others join. Whether it’s just the two of you, a study group or a whole class on the projector: it all works.
Are there streaks or a constant competition here?
No. Learn together is opt-in and free of streak pressure. There are rankings within a round, but no nagging, never-ending social comparison.
Try it now
Open a room, bring in a fellow player and get going with a round — no account needed. Start for free →
← Back to overview · on to Turbo or to Sensus
